Resident Evil Outbreak, known as Biohazard Outbreak in Japan, is a survival-horror game released exclusively for the PlayStation 2 between 2003 and 2004. Capcom released the sequel titled Resident Evil Outbreak File #2 in 2005.
It was the first Resident Evil game with multiplayer capability, using the PlayStation 2's online network (Though, the servers have since shut down). Up to four players could participate simultaneously in one scenario; alternately, in single-player mode, the player is accompanied by two AI-controlled characters. Outbreak introduces the "virus gauge," which limits the number of time players may spend on a scenario. The virus gauge rises at different rates for different characters and increases rapidly if the character is attacked or crawling on the ground. The game lost all online play capabilities for the USA servers in 2007. The Japan servers stayed up but finally went down in July 2011.
We don't have a dedicated Resident Evil Outbreak forum yet which is why I posted this poll in the Lounge.
Please vote and let us know who is your favorite Outbreak character in a comment below! Thanks! 🙃
Capcom shuts down Dead Rising developer
The future of Dead Rising is looking bleak as Capcom Vancouver is shut down and Capcom vows to move all development to Japan.
Capcom’s most prominent Western development studio has been closed down, with the loss of 158 jobs.
Initially, Capcom only announced the cancellation of a number of projects at the studio, incurring loses for the company of around £30 million. This implies at least one fairly big budget games, which was likely to have been a new Dead Rising.
But today the company has confirmed that the studio has been closed completely, with Capcom providing the following statement to website Kotaku:
‘As a result of reviewing titles in development at Capcom Vancouver, Capcom has decided to cancel the development projects at this studio and will concentrate development of major titles in Japan.’
Capcom Vancouver was initially founded as Blue Castle Games, when they were best known for baseball series The Bigs. Their first game for Capcom was Dead Rising 2, and apart from a mobile version of Puzzle Fighter they’ve worked exclusively on the franchise ever since.
The original Dead Rising though was made in Japan, where it was produced by Mega Man creator Keiji Inafune.
As such, the closure of Capcom Vancouver does not necessarily mean the end of Dead Rising, although the series has underperformed in recent years – and like Rise Of The Tomb Raider the fact that Dead Rising 4 was a timed Xbox exclusive did not help the situation.
Capcom’s statement on the closure is interesting though as it implies that all its major titles, whether that includes Dead Rising or not, will be developed in Japan.
This represents a significant change from their attitude in the previous generation, where they were often criticised for relying on little-known Western developers and ignoring their classic franchises.
The success of Monster Hunter: World though seems to have signalled a change in corporate logic, even if it has unfortunately caused the closure of Capcom Vancouver.
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